Back-end Engineer / Roblox Developer

I build back-end systems, Roblox architecture and Luau developer tools.

TypeScript back-end and Luau work focused on modular Roblox systems with OOP, open-source libraries and developer tooling.

Stack grouped by what it is used for.

The stack is intentionally scoped to back-end systems, Roblox/Luau architecture, tooling and persistence.

Back-end

Server-side TypeScript systems, service boundaries and database-backed APIs.

TypeScriptBunElysiaDrizzle ORM

Roblox / Luau

Modular Roblox systems, OOP game architecture and Luau libraries.

LuauRobloxOOP architecture

Tooling

Developer workflows, package tooling and documentation access.

MCP ProtocolRojoWallyGit / GitHub

Database

Persistent data layers for APIs and logging systems.

PostgreSQLDrizzle ORM

What you can hire me to build.

Focused technical work across TypeScript back ends, Roblox systems, gameplay and developer tooling.

01 / TypeScript back-end

APIs and back-end systems

Build APIs and server-side systems with clear contracts, database access and maintainable structure.

02 / Roblox systems

Server/client architecture

Design modular Roblox systems with clear server/client boundaries, state and reusable service layers.

03 / Roblox gameplay

Gameplay systems

Build gameplay mechanics and supporting systems in Luau with modular OOP architecture.

04 / Luau and tooling

Reusable modules and tools

Create reusable Luau modules and developer tools for Roblox workflows, libraries and documentation.

GitHub, Discord and Roblox.

Reach out for remote back-end contracts, Roblox commissions, developer tools or open-source collaboration.

Available now

Available for work right now. Send me a message if you need Roblox systems, back-end APIs or developer tools.

Based in GMT-3 · Brasília Time · Local time

When reaching out, include a project overview, the systems needed and the expected deadline. This helps a lot with scoping.